![]() T5 Chain (S+ Tier) – Chaingun, shreds stuff up close and surprizingly good at medium-long ranges, very energy efficient and requires quite less aiming than the lasers, you only need to track the bots with it. Pairs up really well with speedy builds as well, yes, with planes too. ![]() Deals really good damage and doesn’t consume too much energy, but requires quite a bit of aiming to do to hit all the pellets on the bot. T5 Ion (A Tier) – Close range shotgun type of weapon. Other than making finishing off bots easier, it’s not worth having at all. Deals very little damage and consumes tons of energy. T3 Seeker (D Tier) – An entirely different weapon from it’s T4 and T5 counterpart. The missiles can be easily avoided though by either going fast on the ground below them due to their not-so-much-fast turn speed, making them explode into the ground behind your bot or just simply getting far away so missiles dissapear. Can potentially scare away players into their cover just simply by pointing at them. T4/T5 Seeker (B Tier) – Lock-on missiles, doesn’t do huge damage and consumes quite a bit of energy, but it does it’s job fine, be it as an anti-air weapon for air bots or something else. With max damage stacks, it can shred any air bot in seconds. T4/T5 Flak (S Tier) – Really good anti-air weapon, denies any air bot going out in the open and forces them to stay on/near the ground to ponentially be hit by Plasma or Mortar. Can easily vaporize any bots as long as you stick onto them with the teslas, doesn’t consume too much energy either. T4 Tesla (A Tier) – A melee weapon, only really good on very speedy bots that can cross the map in seconds. It’s costly in terms of energy, but the heal is still really good even when you run out of energy. T4 Nano (S+ Tier) – The only healing weapon in the game, it’s ridiculously good due to its burst heal being able to save teammates in a pinch and keep them healthy. It’s projectiles are capable of slight penetration due to having 3 projectiles in one shot, which can ignore and plow through some damage redirection techniques. Best at long-range, having precise huge damage shots capable of disarming any T5 weapon in ~2 hits. Deals huge burst damage, even better when paired up with an energy module. T4/T5 Plasma (S Tier) – Very good rapid fire grenade launcher type of weapon against ground bots. Being the highest tier weapon, it deals the best damage. T5 Laser (S+ Tier) – The T5 weapons are massive, having a huge amount of health, CPU and hitbox compared to their T4 or lower counterparts, even a single weapon can take quite a beating. Due to how small they are compared to it’s massive T5 counterpart, you can fit them on small builds. ![]() Compared to the T5 laser, you can place multiple of those on your bot rather than just one, two or maybe three. T4 Laser (S Tier) – Lasers are an amazing weapon for all situations, having good or even amazing damage at any range, requires you some aiming to do but it is a very good weapon overall. There will be some exceptions like T3 Seekers, since it’s very different from it’s T4/T5 counterparts. *I will only be covering the highest tier counterparts which is T4/T5. B Tier – Fairly viable parts that can do well in some situations but are outclassed by others in most situations.Ĭ Tier – Not very good parts, but they still can work fine depending on a situation.ĭ Tier – The least useful parts, barely used and having the most amount of disadvantages compared to the other parts in the game. ![]()
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